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Does this game support shader model 2?

PostPosted: Fri Jul 05, 2013 2:31 pm
by Hamaro22
My computer has very lackluster specs so I'm wondering if I can run this game on my computer. I unfortunately only have a Intel(R) G33/G31 Express Chipset Family. Yes I need to get a new computer very soon :P

My computer specs are here: Pentium(R) Dual-Core CPU E5300 @ 2.60GHz (2 CPUs), ~2.6GHz
Memory: 5120MB RAM
Available OS Memory: 5110MB RAM
Page File: 2369MB used, 7848MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 64bit Unicode

Re: Does this game support shader model 2?

PostPosted: Mon Jul 15, 2013 4:50 pm
by 17-BIT Ben
We use shader model 2.0, so shouldn't be a problem there. It looks like you have plenty of RAM and your CPU is fine, but the passmark on that G33/G31 chipset is only a... 9.
http://www.videocardbenchmark.net/gpu.php?gpu=Intel+G33%2FG31+Express
That is by far the worst score I've seen, which makes me skeptical, unfortunately! :\

We did have someone try it on a Radeon Mobility 9600 (which has a passmark of 30) and it was playable (30+ fps) on the 1 skull graphic quality setting.

If you know you'll be upgrading your computer, you can always get the game now and see if it works (and if not, play later :)). If you do try it, there is a setting that you should change before entering a match. Go into Settings and set Graphics Quality it to 1 skull (out of max 4). This may run successfully (this setting is used on some lower end windows 8 tablets, and we haven't had anybody report the game is unplayable due to a slow machine) but I remain wary.